beginoutdoorscript;

variables;
int i,j,k,choice;
body;

beginstate 0;
break;

beginstate 2;
break;

beginstate 17;
message_dialog("You walk back into the Maze","");
//move_to_new_town(17,4,18);
break;

beginstate 20;
//move_to_new_town(17,43,17);
if (get_flag(99,19) < 1){
reset_dialog();
//message_dialog("You walk into the tunnel, and find yourself surrounded by wooden walls, outside!","This is odd.");
//message_dialog("You have just walked into Town 2 of Archmagi Micael's THE MAZE.","I hope you will get very lost, but manage to stagger through to the other side, where the HIDDEN CITY awaits!");
add_dialog_str(0,"You walk into the tunnel, and find yourself surrounded by wooden walls, outside! This is odd.",0);
add_dialog_str(1,"You have just walked into Town 2 of Archmagi Micael's THE MAZE. I hope you will get very lost, but manage to stagger through to the other side, where the HIDDEN CITY awaits!",0);
add_dialog_choice(0,"Try not to get too lost!");
run_dialog(0);
set_flag(99,19,1);}
break;

break;
